I have a bit of a gap in my conception of blender animations that I’m hoping someone can plug.
As I understand it, the NLA editor is only for armature actions.
The NLA editor has a nice strip interface that makes it easy to pick up, move and duplicate actions at various points in the timeline.
I’ve yet to find anything similar for say vertex animation. Is a RVK action (say a group of vertex manipulations that form a mouth going ‘ooooooooo’) actually an ‘action’ like a character/armature action that I can repeat elswhere? If so, is there a handy strip editor like the NLA editor for such actions or am I limited to copying and moving bunches of IPO curves and hoping I don’t miss one out?