Repeating node geometry with randomized components for each copy?

I have a little setup that’s working to place a small number of randomized objects on a 12’ platform at 3’ intervals.

I’d like to be able to repeat this horizontally & vertically, but can’t figure out how to get the objects on the platform to continue to randomize for each platform.

So, not sure if this is somehow nested in the same collection set, or… no idea actually :slight_smile:

Been experimenting & no luck so far. I may be missing something obvious…

Here’s a picture of a single platform with 3 random objects from a collection set. I just want to repeat this via nodes a set number of times in x, y, and z directions.

first offset the points, then sample perlin noise at the points to get what to spawn using a collection instance

Thanks - I’ve got randomization of the objects going Ok - just not sure how to array the “whole collection” with object randomization.