I’m making a game using an ‘empty’ for my main character.
I now find that I can’t add or link a material to an empty.
I need to use a material to access the Dynamic properties, friction , elasticiy etc.
So I added a small cube mesh , gave it a material, set the dynamic properties.
How do I replace my ‘empty’ with another object without losing all the settings for sensor/controller/actuator ??
Makes me question the purpose of empties.