Replace 'empty'

Hi all,
I’m making a game using an ‘empty’ for my main character.
I now find that I can’t add or link a material to an empty.
I need to use a material to access the Dynamic properties, friction , elasticiy etc.
So I added a small cube mesh , gave it a material, set the dynamic properties.
How do I replace my ‘empty’ with another object without losing all the settings for sensor/controller/actuator ??
Makes me question the purpose of empties.

Regards,
Brian

how about select them both and with the empty a lighter pink press “Ctrl” + “C” and press “Logic Bricks” that should work.

it doesn’t copy properties

those need to be copied one at a time :frowning:

That’s a shame :expressionless:
Thanks for replies. :slight_smile: