In 2.79 I want a noise modifier that oscillates about the curve defined by shape keys so that the average is exactly at the curve itself, I do not want it to “replace” these shape keys however because then that completely destroys the capacity to make edits later, and it makes using the envelope modifier overly cumbersome.
About half the time, using a combination of offset add and subtract noise modifiers gets the job done, but not always. Is there a better method for having noise that averages about a curve rather than strictly adding it above or subtracting it below?