[Request] continue to support Windows XP

idk where you’re getting “roolback” from after I just explained proper detection can be used to detect if something like DX12 has been hacked into XP.
(I’m doing this very thing for quite a few programs of mine.)

there’s also the option of an alternate build for WinXP.

don’t forget, there’s alot of stuff XP can be made to support, including the Vulkan API.

So you’re saying this isn’t just about your WinXP development environment. It’s also about them supporting third party hacks of a discontinued OS.

And I demand a build for Amiga! They just have to add an…

if Commodore.Amiga then...

:slight_smile:

that’s pretty much what linux is right… except not discontinued. :stuck_out_tongue:

really dude, if you’re gonna mock me, at least use the N64

but even still, that’s a difference in hardware support…
WinXP is completely legit on that standpoint.
we just need unofficial driver developers like Linux has.

Hi, it make really no sense to discuss this further, XP support will never be happen again.
Blender use a lot of external resources like Python, OCIO, OIIO and a lot more.
Most of them has kicked XP support one or two years ago, this was the major reason Blender Foundation stop XP support.
Blender itself may still run on XP but you cant use Cycles without OCIO color management, kick all addons based on latest Python or rewrite them …
and so forth, and so forth.

Cheers, mib

finally, someone reasonable…
alright, I understand if blender’s 3rd party extensions don’t work with XP.
not really much either of us can do there…

I’m sorry to hear they’re playing MS’s game too.