Hello,
Im sorry if this is the wrong subforum, but “Basics & Interface”, “Technical Support” werent really fitting.
Please move the thread if something wrong.
Now to my “idea”.
I do high poly military related stuff mostly and i dont have exact measurements very often. At the current state i have a seperate object with many, many edges/circles/faces. This is working at the moment, but could way better.
I will try to explain everything with examples.
1.There should be a ruler feature like PS has. It can be hidden and can be even more usefull with guidelines.
2.Guidelines should be very advanced.
-a setting for only a particular view. Example “rightside”
-they should show how much they were rotated on a particular axis. Like a technical drawing
-settings so they can be only seen in edit mode, neither render or whatever mode you choose.
-assign particlar guidelines to meshes so they only show when you have this particular mesh in edit mode.
Some screenshots to explain how deep im in trouble with guidelines. Edges are helping me at the moment but they could work better.
Please add ideas, or critize.
Im bad in coding and are a more creative guy then a coder. Math is just not my thing. I dont want to act as dumbass to get my dream fullfilled, but I just want to hear some ideas form this community.
Thanks