To: all who are producing tutorials and lesson plans, a simple request.
Blender has a good repertoire of tutorials on the shelf for most aspects of it’s functioning. In fact, the number of quality tut’s and seminars seems to be growing at the same swift rate as Blender is developing. Which provides us, the end users, with better capacity to use Blender as a worthwhile tool. And therefore Blender becomes more viable and relevant.
However, I’ve noticed one common shortfall of presentation by many narrators which creates serious distractions to your viewers - the use of the erratic mouse.
People commonly talk with their hands. And in a normal setting, the hands can properly emphasize the words being spoken. They give words an appropriate “weight”.
And, when viewing an internet video the use of the mouse pointer also “can be” a substitute for hand gestures for gaining attention of the audience, or … when done improperly, be incredibly distracting.
I recommend several points.
- Never shake the mouse to emphasize a feature, rather circle the desired point of the screen slowly.
- When moving the mouse from one part of the screen to another, Slow Down! Don’t whip the pointer across the viewport. Move the mouse at a deliberate speed and then, regardless of what nervous impulse is driving you, Keep it stationary. Or in worst case, move it slowly for a second or two to attraction attention and then park the pointer to allow the viewers time to take in the information being presented.
- Last, the same thing goes for moving around the screen, scrolling and shifting through various tool menus and windows, Pause first, take a breath, and then shift into the new window.
Nothing fancy. As a general rule, move your pointer twice as slow as you’d normally move your mouse. If it feels gallingly slow, good. Trust me, it will pay dividends for your viewers.
Don’t stop producing information and lesson plans. They’re great.