Reset an objects distance?

I’m using a NEAR Sensor and have set it up to move an object when the object collides with another object. But I want to know if there’s a way I can reset the distance once there is no collision…
Any ideas?

This idea of mine would work for the camera!! At least in a basic collision sense.
I haven’t found any decent information for keeping the camera from going within objects and it turns out I have a slight idea on fixing that…MAYBE

Using the NEAR sensor will push the camera towards a character. But now I’m thinking how I can move the camera back to it’s original position.

This is just an idea which I’ve come up with while messing around with the GE. I’ve used basic searches with keyword (Camera Collision) but have come up with nothing too relevant.
If someone knows of a thread, or knows of an idea that will work better than what I’m going at… please do let me know!! :evilgrin:

I knew this was going to happen, but I found my answer!