Ok, I’ve gotten into a bad habit of rotating whilst not deselecting the z axis so things end up off centre vertically. If viewed from the side things are skewed, is there a quick and easy way to get back to flat?
I’ve tried selecting the whole object in object mode and zeroing the rotation parameters in the transform menu but that doesn’t seem to do anything.
Also if you’re in top ortho mode why does blender rotate on the z axis anyway?
(edit: zeroing the x and y axis seems to have worked this time, is that the right way to do it? I wonder why I didn’t have any luck with it before.)