The main-playerobject is a cylinder, with collision. I attached a camera(fps-style) and a empty to spawn projectiles that I shoot with.
Everything works great until I hit “reset scene” from R-key with logicbricks.
The playerobject, objects I moved around reset successfully. But the players camera and empty(projectiles spawner) dont reset. Its still parented with player, but in totally wrong position,its from that position just before I reset the scene.