Resilience Satelle | r.i.c.e

You may have notice too that we are making the switch of all realistic textures to hand painted feel ones:


I say feel because these are a series of Gimp filters that need to go by a specific order… I’ve been making experiments for a long time and this is a result that I’m happy with :face_with_monocle: yeah, they are actually a bit hand painted too after the filters :cowboy_hat_face:

Hello guys!

Today I bring you the objects that I modeled to decorate the docks.
All will be in wood and rustic.
Tomorrow I will finish the texturing and start a new object.

Hope you like it!
Best regards,
Rute Perdiz

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Hello guys!

Today I bring you the objects to decorate docks ,already in the scene.
These are objects that are related to the sea and fishing, I thought they fit better.
Tomorrow I start modeling a new object.

Hope you like it!
Best regards,
Rute Perdiz

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wow :scream:
this is really coming together!

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:smile: Thanks! Yeah, the feeling is mutual! It starts to look like a real location, but there’s still a lot to go too :sweat_smile: Thanks for keeping an eye on the project :wink:

Hello guys!

Today I bring you a tower access bridge.
It will be all wood.
The modeling is over and Monday I will start texturing.

Hope you like it!
Best regards,
Rute Perdiz

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Hello guys!

Today I bring you a completed bridge which is the access to the tower.
I also started another bridge that will make one of the accesses to the village.
Tomorrow I hope to have already finished too.

Hope you like it!
Best regards,
Rute Perdiz

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Hello guys!

Today I bring you another bridge, which will be part of the access to the village, because it needs two more to get there.
Later I will make the remaining bridges.

Hope you like it!
Best regards,
Rute Perdiz

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Amazing!
Keep it up

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Hey Josip_Kladaric! Thanks for the feedback! Fells great to know that you are enjoying the progress! :smiley:

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Hello guys!

Today I bring you another fully modeled bridge.
I must say that I have been followed by references of Japanese style garden bridges, because they are usually rounded.
Like the others this will be entirely in wood!

Hope you like it!
Best regards,
Rute Perdiz

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Hello guys!

Today I bring you the smallest bridge, set on the scene, and the last one completely modeled.
With this, it will be the last bridge that gives access to the Noam’s village.
Tomorrow I hope to texturize and put on the scene.

Hope you like it!
Best regards,
Rute Perdiz

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Hello guys!

Today I bring you the last bridge, already placed on the scene. This ends the access by land to the village.
I also started modeling the boats to make the port. This is my first time modeling the boats so it’s not easy, but it’s not impossible !!

Hope you like it!

Best regards,
Rute Perdiz

Really nice work! I like the concept and the artwork very much and I love the cave! Also nice job with the houses although I have a feeling they are to big or maybe its just the size of the wood texture. Or I am misinterpreting the style you want to achieve but from the artworks you where posting I were a little reminded at The whispered world or Silence.

Hey JulianS! Thanks for your nice comment! Hehe the cave is probably the hardest part of the entire project… that’s why it will be saved for last :sweat_smile:

Regarding the size of the houses it may be due they be on sticks, They are all 1.5 meters above the ground, this is to allow for the sand to flow through the houses and also as fail safe in case the water level gets too high :smile:

I’m not following any specific style… back on 2009/2010 these houses were based on real ones near my home (that are also on sticks), but then I gave full creative liberty to Mr. Daniel Thiele (I only mentioned him that they needed to be on sticks) when he made the re-stilling. Their final appearance came from my wife that, wile modeling, them added the details and shapes that eventually become what they are now :smiley: She googled a lot for historical houses from the north of Europe for inspiration.
…it’s a continuous evolution game that I feel to have very little control off hehe.

Hehe… I had to google for “The Whispered W.O.S.” somehow I never had heard of it, but it does have a nice style :slightly_smiling_face:

Best regards
Rogério


A few days ago I’ve found, lost in a pile of paper, the original leaf were, back in 2009, I’ve sketched the very first ideas for Resilience Satelle.

This project as been evolving in a way I could never imagined in the beginning.
One of the things that changed the most was definitely Moget, that went from a turnip head character to the more pleasant dude we see today:


Needless to say, his name comes from “Moving Target” and that is because the story initially was Very different :sweat_smile: I told it one day to a friend and she way miss understood all the idea, so I’ve discarded it and wrote another one from zero, using the same characters… and it become what it is today.

But Moget isn’t even the worst… :disappointed_relieved: lol … that bacteria kind of thing , that you see on top left side… I have 99% sure that is actually the first idea for Shar:

Close to the first leaf I’ve found the second:


Noam design came a bit later (the idea of the scarfs was one of the first additions to him), by the time that Shar also was looking significantly better!
You may already have seen it, with this design, as he made a short appearance in here (at 2:09):


Also note that, by this time, the title of the short was supposed to be “Moget” :face_with_monocle:
Eventually Noam became how we know him now:

Wish you guys a great Sunday! Thanks for keeping an eye on the project!
See you on Monday!
Rogério

Hi rogper, what an ambitious and amazing project, really love all the updates, very inspiring. Please keep the updates coming!

Hey Bjarga, thank you very much! :smiley: No worries, for every progress shall be an update until the very last day.

Thanks for your feedback :slight_smile:

Hello guys!

Here is the fully modeled rowboat. For me it was an adventure, since it was the first time I made a boat. I have some difficulties modeling rounded objects, but it was an interesting experience.
This is the result of several reference searches in conjunction with my imagination.
Tomorrow I will start to texturize!

Feel free to comment. You are always welcome!

Best regards,
Rute Perdiz

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