Resilience Satelle

Hello Friends!
In the last days I’ve been painting the High Quality terrain for the Noam Town.
Let’s see the before and the after:


The new terrain is a 2nd object on top of the original terrain and it was painted with Armory Paint:

The decision of using Armory Paint instead of blender was due two main reasons:
1 - Armory Paint can paint materials (albedo, normal, roughness, ao, etc) and then automatically output all of those maps too;
2 - Armory paint can paint up to 16K textures in real time :flushed: (although I only painted them in 8K).

I don’t have enough power for 8K textures, so I’ve downscale them to 4K and the results are visible above.
Because this wouldn’t be enough to more close shots I’ve made two materials (both using the exact same shader, just different textures), one for the place the characters will walk and another for everything else:


And suddenly we can get closer :slight_smile:
Now in terms of paint this is good, to get better now it has to be done with real geometry, like grass and cobblestones, but that is another adventure :cowboy_hat_face:

Until next time!

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