Resilience Satelle | r.i.c.e

:christmas_tree: Merry Xmas friends! :christmas_tree: :smiley:

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Hello guys!

I hope you had a fantastic Christmas :slight_smile:
Today, back at work, I bring you the base of a new house.
I drew inspiration from the Chinese and Japanese pagodas to make this one.
At the moment it only has its base form, but I have already started to develop the roofs.

Hope you like it!
Best regards,
Rute Perdiz

Hello guys!

Today I bring you the almost finished house.
This has been easy because it is a tower and is equal on all sides.
All that remains is to finish the porch and place the stairs.

Hope you like it!
Best regards
Rute Perdiz

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Merry Christmas!
Don’t be afraid of promoting your Patreon, all your forum friends from the good old days are still lurking here and now have jobs to put their money where their mouth is.
Keep up the good work and prepare some good marketing material for the Patreon push to publish on BlenderNation.

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Hello @Josip_Kladaric!
Thank you very much for your nice words! :slightly_smiling_face:

After the work to have a coerent Patreon campaign, I’ve just today started polishing up the entire topic here, to make it easier to read. I am a bit afraid of the campaign yes :sweat_smile: but I’ll face it :cowboy_hat_face:

I’ll take the chance to make an update on my work:
I’ve recently discovered that, on this forum, we can have multiple images, with custom size thumbnails, using a bit of “advance” code. If you start from up you’ll notice that at least 35% of the comments are already optimized.

The forum has an editing limit, so I’ll continue tomorrow. This will reduce up to 75% of the vertical scrolling that @Daedalus_MDW mentioned. The forum still has much to give, it just seems to hide all of the cool things that we can do with it :thinking:

Thanks once again!
Best regards

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Day one, on a improvised set, to film a proof of concept for Resilience Satelle.
This will be just a few seconds of animation but should exemplify all the idea and will allow persons to give a test run and react to the new 360º freedom :slight_smile:


The actors are ready, let’s see what happens… Steven Seagull is present so this may get explosive :fire:

Because Eevee still doesn’t support the panoramic Equirectangular renderings (they are planed) I’ll use Cycles for now. Our shaders work on both engines, so the only disadvantage is the rendering time, but this is short enough to work :slight_smile:

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Hello Friends!
I have the pleasure to announce that Mr.Steven Seagull has completely nailed the shot and is a wrap for him.
Next comes Moget and, because this is his first time in front of the camera, he his suffering of anxiety… let’s see how this goes :face_with_raised_eyebrow: Part of the directors job is keep these guys ready for action.

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Hello guys!

Today I bring you one more finished house.
As I mentioned, I relied on the Chinese / Japanese pagodas for this house, but tried to keep the rustic look the same as the others.
Tomorrow I will start a new object.

Hope you like it!
Best regards,
Rute Perdiz

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Hello Friends!
Moget is, after all, an outstanding professional! We are at 40% of the filming and things are going great! No trace of his mental breakdown at the beginning. Everything on him just works solid as Tungsten.

At this very moment Moget and Steven Seagull are face to face:



You can see by the NLA editor the Steven Seagull shot (on bottom) and Moget and is Back pack progress on top.

Steven Seagull only required one action, but Moget will need at least 7 actions to compose the final animation.

To be continued next year :smile:
:partying_face: Happy New Year! :partying_face:

Rogério

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Hello Friends!
I have the pleasure of announcing that Moget also completed his performance:

Now, the shot has 750 frames and by my math, at 4k 3D, it will take 50 hours to render. In real time it may be an week, more or less. And this with just 24 samples on Cycles settings… :neutral_face: a little bit noisy (even with the denoise), but it should work for a proof of concept.

This is my first with an 100% NLA workflow. I had attempted it many times for clients, specially to make animations to export for Unity, but this is my very first time with mixing actions in blender and I like it :slight_smile:

Best regards
Rogério

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Hello Friends!


I’ve decided to render only 700 frames, instead of the 750 I’ve mentioned… and doing so I can inform that they are all completed :slight_smile:

Next will come the sound/editing work :smiley: If all goes as planed I’ll may have this proof of concept done by the end of the week.

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There was a small issue with the walk cycle that, although easy to fix, it requires the re rendering of the entire shot.

Moget that in Blender 2.79 runs textured at 30fps now on 2.81 only go up to 10fps in any visualization mode. Steven Seagull had no issues because it runs at 30+ fps due to it very simple rig.

Knowing this I’ve rendered many previews from Eevee to ensure the walk was at the right speed, but after rendering it in cycles and from the 360º camera point of view… it’s not right and is too much distracting :confused: …Back to the animation.

Hello friends!
The big issues of the animation are now fixed and is rendering again. It still has a few small issues, but hopefully wont ruin the experience :slight_smile:
As soon the renders complete again I’ll start on the sound work:

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Hello guys!

First of all, I apologize for the absence, but in the meantime came some work I needed to do.
Today I bring you one more house to compose the Moget’s village.
Some adornments are missing and soon I will start to texturize.

Hope you like it!
Best regards,
Rute Perdiz

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Hello guys!

Today I finished one more house.
This one is simpler as it will not be close to the scene.
Tomorrow I will start a new object.

Hope you like it!
Best regards,
Rute Perdiz

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Hello Friends!
:partying_face: Ladies and Gentleman! Please pause everything you’re doing and gather around to experience the very first animated Proof of Concept for Resilience Satelle! :partying_face:

I’ve tested it on Google Cardboard and on simple Youtube, in 2D and 3D. It works! :slight_smile: If you have some fancy Virtual Reality equipment will work even better. You may consider this the very minimum quality (animation/graphics/sound wise) to expect from the final product. It can’t get any lower than this. :thinking:

  • Directional sound on Blender:
    It may be of interest to you to learn how I made the sound directional :slight_smile:
    If, like I was, you are puzzled with the “Pan” values in the sound stripes on the Sequencer:
    Pan
    Search no further for an explanation… well I actually made, on blender, a graphic tool that makes it as easy as possible to understand and use:

    Pan goes from -2 to 2 and that is so you can have sound, not only from Left to Right, but actually all around you :nerd_face: I made the yellow square to drive the speaker location and so I know exactly wich value to use on the “Pan” to have the sound precisely were I want it to be.
    …this actually would be great if they could make this a default option for adjusting the Pan… I had a lot of troubles to figure this out.

Please don’t be a stranger and let me know what you think of this little test :slight_smile:
Every opinium will be held in consideration and will help to improve the final quality of the product.

Thanks for the attention!
Best regards
-Rogério-

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Hello guys!

Today I started another house to compose the village.
This will be simple too, but I put a balcony on the roof to be a little different from the others.
Already have the place where the doors and windows will be. Tomorrow I hope it is already completely modeled.

Hope you like it!
Best regards,
Rute Perdiz

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Hello guys!

Today I finished the modeling of the house, as I mentioned yesterday that would be.
Simple but different from those around it.
Tomorrow I will start to texturize.

Hope you like it!
Best regards,
Rute Perdiz

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A friend of my just confirmed me that the Proof of Concept works on the Youtube of the PS4 with the Playstation VR googles :smiley: :rainbow: :star_struck:

Edit: After complete analises, the PS4 VR also has integrated support to load the original VR movie from an USB pen which is the ideal for persons that, like us, have internet at 0.5Mbps. Also seems that for PS5 there will be a PSVR 2 headset coming.

If anyone has one of the other VR headsets (valve, oculus, vive, etc) I would love to know what you are experiencing! :slight_smile:

Hello guys!

Today I finished one more house in the village and meanwhile I started the base of a new one, which will be on the side of this one.
Tomorrow I will post screens, when it is composed.

Hope you like it!
Best regards,
Rute Perdiz

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