Resilience Satelle | r.i.c.e

The entire Resilience Satelle team wishes you a Merry Christmas! :smiley:


… And thank you very much for keeping with us all this time! :slightly_smiling_face:

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Hello guys!

First of all, I hope you had a wonderful Christmas, close to the family, in the best possible way.
Today I finished the entrance to the mine cave.
It was difficult to decide the most possible way to do it, but I did it.
Tomorrow I will then work at the entrance to the mine.

Hope you like it!
Best regards,
Rute Perdiz

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Hello guys!

Today I started working inside the mine.
I started by making the cart for mining extraction and I also started making the rails.
Tomorrow I hope I have finished all the preparation that makes up the mine and then add some accessories.

Hope you like it!
Best regards,
Rute perdiz

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Hello guys!

Today I finished the structure of the mine . Now I will just add some details to make it really complete.

Hope you like it!
Best regards,
Rute Perdiz

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I’ve been spending too much time with my head in the clouds :slight_smile:
I’ve mentioned the current issues in this thread were we are discussing about Eevee clouds.
I’m trying everything, even converting VDBs clouds to geometry using the new Blender modifier that does just that:


Nothing really seems to give a perfect solution… :thinking:

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Hello guys!

Today I started what will be, a new challenge for me.
Rogério gave me the task of making several characters to put in the city.
I started by elaborating the blacksmith’s sketch, after researching several references.
It will be new for me because I don’t have much experience modeling in characters … but I will work hard!

Hope you like it!
Best regards,
Rute Perdiz

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Hello guys!

Today I bring you the final sketch of who will be the village blacksmith.
As it will be a new experience, it will take me some time to finish modeling the character.
I will start, then, on Saturday.

I wish you all a good start for the year to come, and may it be a year in which hope and faith, hope that better times will come!

Hope you like it!
Best regards,
Rute Perdiz

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I’m now in a very complicated dilemma.
Today I’ve tested the recently released Pure-Sky 3.0
… and it is something else:


Not only I was able to match the previous look, but I also can pretty much make any sky I want.

This comes with complete day to night cycle and built in moon and even optional planet.
Also a very important thing to have in mind, the magic of 3DVision, the creator of Pure-Sky, is so strong that the volumetric clouds aren’t bounded by a domain object :slight_smile: as such they can be visible in all the 44000 meters of the Resilience Satelle world! :scream: :exploding_head:

…Hands down, this is the best complete sky system available for Eevee today!

…so now what, I had this all set up for “Real-Sky” (light values and emission materials had to be all 100 times stronger), so it will be a big investment to make the switch for “Pure-Sky”… but yeah! I’m going to make the switch! … Specially because 3DVision just keeps improving it :slight_smile:

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Hello guys!

So today I started modeling on a character, which will be, the blacksmith.
I’m going very slowly, always under the supervision of the big boss Rogerio Perdiz :laughing:, because as I mentioned, I’m not very experienced in this type of modeling. So far, I don’t encounter any major difficulties, so I’m satisfied with how it’s going.
Monday I will continue.

I hope you like it! Any comment is welcome, feel free. :blush:
Best regards,
Rute Perdiz

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This project is great, I really like it, I’m really glad I didn’t give up the development of Pure-Sky and this is also thanks to your encouragement, thanks again.

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A massive project.

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Resilience Satelle is going to be full 3D (stereoscopic), so, at this moment you’re the only one that actually made it possible with Pure-Sky 3.0 is not only like an HDRi image, but it really fills in the space :slight_smile:
This version also is well structured and all options are clear to work with. Besides that your Lens Flares are spot on! I just love them!
Thank you very much for not giving up! :slightly_smiling_face: You’re awesome!

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Hey there @thecreatorverse!
Thanks! Yeah, we had similar projects in the past from clients, so although massive indeed I know that it can be achieved… I just can’t say nothing about the time it will take! :slight_smile: … Well, with a budget it would be possible to make it for Xmas :sweat_smile: I have many planned ideas for securing one this year :slight_smile:

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By the way, considering the promotion you’ve been doing for Pure-Sky since the beginning, I wanted to offer you an affiliate link, if you’re interested send me an email address you use with the Blender Market.

Awesome! :smiley: Thanks! I’ll share the link here on the 1st post then.
My e-mail is: [email protected]

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It’s okay, I created the link.

Thanks once again! I’ve also noted the RS island render on thePure-Sky page :star_struck: , thank you very much!
The link is already on the 1st post, under the “sponsors” zone… but if you would like to have your logo instead of the text, send it to my e-mail that I’ll use it instead :slight_smile:

Hello guys!

Today I managed to make the collar that the character has on his neck, the scarf on his head and the boots.
Tomorrow I will make some adjustments to some things and move on to the gloves, then start putting on the rest of the accessories.

Hope you like it!
Best regards,
Rute Perdiz

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Hello guys!

Today I finished the gloves and started modeling the details and accessories of the blacksmith.
Tomorrow I will make the belt.

Hope you like it!
Best regards,
Rute Perdiz

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So :blush: We now properly wear the project!
Courtesy of @Rute_Perdiz :smiling_face_with_three_hearts:

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