i am modelling an urban area using a google map image wich i know pixel size, resolution etc as a bluprint
also i am using metric units to help when exporting to UE4 .
now, is there a way to scale a blueprint to match real dimensions ?
so when for example i make a plane as as street with a dimensions of (60m X 8m)
it match the blueprint .
hope i was clear
any idea is welcome, thanks .