Resizing the bounding box of an object without scaling.

Hello there,
Is there any way I can resize the bounding box of an object precisely (by typing in numbers/dimensions) similar to the Transform Prpoerties in Object mode. Problem is, that those Transform Properties won’t do the trick, because changing dimensions is nothing else than setting a scaling factor. But that’s not really what I want to do. If i want to create a box with dimensions 2x2x4 (but scale 1.0x1.0x1.0) the only way I know of now is adding a cube, going into Edit mode and move one face of the cube. Well this works for cubes but not for all objects. In the general case I would need to go into Edit mode, select all vertices and scale them, but that can’t be done precisely by typing in numbers or at least I don’t know how to do that.
Maybe I just missed something in the interface, but at the moment I can’t solve that problem :frowning: So if anyone knows how I can resize the bounding box of an object without affecting the scaling factors I’d really appreciate it :slight_smile:

Thanks in advance.

I think if you press ctrl+a (apply size and Rot)
this will reset the scale and rot to 0 (but keep the shape etc

is that what you mean?

Yup that did the trick :slight_smile:
Thank you very much.