Retain Walk/Fly Mode View when existing the mode?


I have a building scene and it’s a bit hard to navigate using the default camera viewport.
As such, I’m trying to navigate using the walk/fly mode. It works okay but the problem is when I go out of the walk/fly mode, it returns to the original position of the camera.

Is there a way that when I go out of walk/fly mode, the camera retains that position?

Thank you for looking at the problem.

You should be able to just Left-Mouse click when in fly/walk mode and the camera will then be placed there.

1 Like

Gotcha. Works as expected. Thank you!