why not update with the rectangle
selection B an appendix made
with the snake hook, you update its
tessellation distribution of polygon
if you could put it in the schedule.
why not update with the rectangle
selection B an appendix made
with the snake hook, you update its
tessellation distribution of polygon
You might want to look up dyntopo! (enable it in the header bar)
thanks for the answer, I really admire your work,
but then I have to do a long retopology because I have to create polygonal hair for a 3d print of an action figure and not
I can use a booelana because it calculates 2 shells.
hey Micheal?!
it is not possible to study new things instead of wanting to imitate the functions of zbrush, such as polyframes which are not so
important in blender.
thanks for answer me.