I have so many questions about retopology that i am scared wont get answered and i am so close to quitting because after dozens of tutorials and a bunch of research i still cant seem to understand its purpose and weather or not i am doing it right. Is this necessary for animating? Why do some tutorials only have certain features of their modeled covered and other have the entire modeled covered?
How in the world do i retop a complex mesh???
I learned all the hot keys and work flow, there is still no way i am going to get into all the nooks and cranny’s like this.
can i skip this step and just animate?
What are the situations in which you can and can not skip this step??
When i am all set up to retop my vertexes will not go everywhere i need them too (if i even need them too idk), like inside the mouth for example, around the teeth.
This just seems like another way which i can screw up and ruin my entire project, i am already starting over from scratch because i couldn’t animate the last model.
Someone save me, please!!