This is my latest project, Retro Blaster. Its first scifi weapon I have ever made!
Theres also a indepth Behind the Scenes article at Blender Nation http://www.blendernation.com/2015/02/02/behind-the-scenes-retro-blaster/
I started by watching intresting designs from pinterest, after that I started blocking silhouette with basic shapes. When I had silhouette I was satisfied with I started to flush out shapes in more detail, gradually adding subdivs and support loops.
Design is inspired by Fallouts retro future, guess something like this could be found in post-apocalyptic future!
Updated high-res renders:
All critique much appreciated, I am pretty satisfied myself and probably therefore blind to things which to improve on.