I did a quick search but couldn’t really find any help. I am using some mocap data from http://www.truebones.com/home/. All of the .bvh mocap files use the same armature, so I imported a .bvh file, rigged up a character with the armature, and everything works great. It’s just a walk cycle and the character follows along with the mocap data fine. But this is my question: If I import another .bvh file, there is a new armature that is identical to the first one. Is there anyway to transfer that motion data from the new armature to the armature that my character is already rigged with? They are identical armatures, so I would assume I wouldn’t have to re-rig my character with the same armature again.
Sorry about the somewhat lengthy post and I hope it’s not too confusing.