(arsfx) #1

He has returned to gain his revenge.
Porsche model by Szymon Kubicki.


WOW! that’s really awesome!
It reminds me of Khyzyl Saleem’s stuff.

If you don’t mind my asking a bunch of questions, how did you make the mountains and the snow fx around the cars? Also, did you use the wisp fire shader by any chance?

(arsfx) #3

Thank you for your feedback.
I created these mountains in World machine. Snowfall - blender particle system, I rendered it separately and then added as a layer on the final render. Exhaust fire - blender quick smoke.
No, I didn’t use the wisp fire shader.

(alf0) #4

amazing stuff man !!!

(arsfx) #5

Thanks, alf0 :slight_smile:

(Volodymyr Borovkov) #6

Very cool!:wink:

(arsfx) #7

Thank you, Volodymyr!

(SK0441) #8

NFS vibes :drooling_face:

(Bart Veldhuizen) #9

You’re #featured! :+1:

(Egan T Guenthers) #10

awesome work.

(arsfx) #11

Cool:-) Thanks, Bart!

(arsfx) #12

Thank you:-)

(rozz) #13

Need for speed fan? :sunglasses:

(arsfx) #14

Yep, but who isn’t?:-):red_car::blue_car:

(MartinKlekner) #15

Wonderful dynamic composition! Love it :slight_smile:

(rombout) #16

Holy S, that is a sick portfolio! thanks for the link

(BlenderProX) #17

Dear @arsfx can you post photos of the model without subdivision surface or what did u use to round everything? I’m making models that don’t use general rounding of meshes and I’d like to compare my models to these cars thanks.

(arsfx) #18

Hi, BlenderProX! The Porsche model is not mine, but Szymon’s Kubicki. You can download this great free model here

(Bart Veldhuizen) #19

I featured you on BlenderNation, enjoy :slight_smile:

(arsfx) #20

Glad to hear that! Thanks, Bart :slight_smile: