Reverse Pareting

I am thinking in the terms of lattice in the game engine or controlling an armature bone with a block, if ya know wat i mean. Does anyone know how. please:o.

Lattices do not work in the game engine (If they did, it would ROCK), and you cannot control bones without doing an obscene amount of setup work per bone, at this point. I’d suggest not digging further into it, based upon my own experiences.