I was wondering how I could play a part of my animation in reverse. I want to make a particle explosion and then have the explosion reverse itself so as to “implode.” How do I do this?
_Aorus (_Aorus_) #1
hweihe (hweihe) #2
You need a Time-Ipo in /\ -Shape. Then after the explosion the debris is sucked in again. If you only want the implosion, the Shape is \ .
Look at the Thread “Repeating an animation”. There I tried to explain Time-IPOs.