i’m working on a short movie about a dragon. i planed to have him start off sleeping but i later changed my mind.Is there like a button in blender 2.48 that sends him back to the origanal pose. i dont think i waight painted him properly on the jaw and the pose makes it to hard to get to.
Select all the bones in pose mode (A-key) and use Alt-S, Alt-R, Alt-G to clear all scale/rot/loc of bones. You can also pose bones while in weight paint mode to check deformations of the mesh…
thank you so much!!!