Revised texture tutorial

The last tutorial I made wasn’t really clear about how and when an alpha channel is needed in Blender, so I rewrote the tut , I used a different tool to write it so the file size is smaller and, I think anyway, that it’s formated better, and it was easier to write.
I added some new material and left some old out, hopefuly it’s clearer.

Kool. Could perhaps use a bit more verbosity for newbies but I got the point. Blender On

Thanks for the input, on revision 2 I’ll try to be a little bit more verbose.