Revolver

A little hard surface modeling practice done in Plasticity. Design was based on a concept I found on Pinterest (https://www.pinterest.de/pin/315392780169345408/). Rendered in Blender 3.5 (Cycles) and subtle post-processing in Photoshop.








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I featured you on BlenderNation, have a great weekend!

Thanks Bart! It’s always a pleasure! :slight_smile: