Both armatures are there
That is really odd. Please delete the meshes and upload just the armatures to http://pasteall.org/blend/
That’s a Genesis rig.
The script only works with Genesis3. The armature is completely different, and the method of using two armature imports is unneeded because the genesis and genesis2 models don’t use corrective shapekeys.
Ok, how do I import the default androgynous human into blender? Is it covered by genesis 3?