Hi,
Here are some recent models using a ‘trainer’ paint scheme similar to what the US Navy currently employs. The models were created using a UV displacement method with a secondary UV map for the coloring and decals. Enjoy!
Hi,
Here are some recent models using a ‘trainer’ paint scheme similar to what the US Navy currently employs. The models were created using a UV displacement method with a secondary UV map for the coloring and decals. Enjoy!
Hey, amazing stuff
You may also use AO maps and just bumps, avoiding hi poly displacement.
Lovely presentation BTW!
Thank you, Michalis, for your great UV-displacement inspiration and feedback!
very nice style… i like the top one the most…
These are some very cool models and renders!!! Great work.
Love the style you’ve got going there!
I love this thread…so much goodness in here. Excellent work and I love the style also.
!!!
Thank you all for the very kind words!
And now . . . another. (YEAH!!) This time I used my displacement map as not only a blend-shader mix variant but also as a factor for part of another mix-shader in my node workflow. I LOVE the result! I hope you enjoy.
Have to say. This one is AWESOME.
Great style you got going on!
wow! these all look good! I think this might deserve a few stars…
Fabulous!!! I am stealing this last one for wallpaper!!! Very nicely done!!!