Rig and animation

Hi guys
Im working on riging project
But when i add an ik to bone, it doesn’t work correctly and going to make me confused.
Just rotation tool works and move transform does not work even parameters in tools option is off…
Please help me😖

By the way
In tutorials never mentioned to this problem


You need to have a seperate disconnected bone as a controller as the target and the lower leg carries the IK constraint.

Hi Alan
Sorry for my late and my bad English
Thank you so much for its worked as well as you say