I had a character all rigged, but his legs were too short. I edited the legs, then edited the rig to match the new length. Now when I go into pose mode or object mode, the knees are bent, but in edit mode, the knees are outstretched. How can I fix it so the poses match in edit and object/pose mode?
I’ve tried to match the pose in edit mode with what’s in object and pose mode, but it just goes further out. I’ve also tried to clear out the positions (alt-g, alt-s, alt-r). Any ideas?
Here’s the file:
http://www.pasteall.org/blend/9372