Rigg eyes problem, help please .

hi guys …
I would like an opinion of you to help resolve a problem rigg. I have a character for an animation I’m doing …
but the eyes are crazy when I rotate the “Master Control” which is in character’s feet …
if I turn the master control in the “z” axis all eyes turn in another direction … I would like some help …

I’m using blender 2.61

http://draw3d.blogspot.com/

Could you give a screenshot?

it could be that the bone axis for your eyes is different from your “master” bone.