So Im learning the basics of rigging a car wheel, and it works fine for rigging the wheel to rotate when the main body is going backwards and forwards (x-axis). It does also work to some extent to add drivers for movement when the body moves sideways (y-axis) and rotates (z-axis)
However, for mecanum wheels I would like the wheels on one side to rotate one way when going sideways and the other side to rotate the other way. I would also like the wheels to spin way faster when rotating around the z-axis then what they do now. The problem is that the modifiers for drivers seems to work on all of them at the same time, when I would like to have one modifier per driver (so that I can change the values in the ‘Generator’ modifier)
Is this doable?