I have created a mermaid model that I want to rig, but I’m not sure how to proceed. I gather I can’t use Rigify because it’s strictly for bipeds. But is there a way to modify the Rigify armature to make it work, other by turning two legs into one, or by rigging each leg to half of the tail mesh? Or will I just have to create the armature from scratch?
(This is a figure I am planning to use both in Blender anims and to export to Unity.)