Rigging an airplane for physics

Hey all, again you all have seen me in the works in progress thread with my game in progress, eagle born. anyway i’ve made so much progress i now find myself trying to rig an airplane to use physics. I have seen how xjazz made his as realistic as possible, i want airplane physics that are “good enough” (stalling, airspeed, altitude, drag, lift, gravity, acceleration) can you help me? thanks :slight_smile: