There are lots of rigging tutorials out there so not wanting to get into any long discussions on how to rig. But I was wondering if any of you blender artists out there had any tips for finalizing your model before rigging begins.
For instance I am now ata stage of rigging but have come across a question regarding fur and meshes I cannot find the answer anywhere.
All of the particle systems have the option to convert to an object. Should I do this before I begin rigging or leave it as is?