how can i stop this error from comming? what should i do to make it go away?
Any help? Advice?
I found this happens when:
normals are inconsistent
multiple overlapping mesh layers (like if you have clothing over skin or something)
I deleted my materials off and i still get the same error"
materials is irrelevant. Overlapping mesh.
Can i send you the file? Give me a hand?
post it, I’ll look
its uploading give it 3 mins. ill send it to your youtube inbox
Ok Check your inbox
separate the eyes and the teeth from the mesh.
Click the mesh, shift click the armature. Press CTL-P and choose (Auto weight)
go into the modifiers on the mesh. Make sure there is only one armature modifier.
Done