So I learned how to rig my character in a simple manner with IK’s etc… However its incredibly hard to animate with a default rig like that. So Iv seen videos of people using rigging controls (thats how I call it). These black lines that can be seen surrounding a foot like ski’s or arrows.
You can see what I’m talking about in this video (http://www.youtube.com/watch?v=T_y9s6Vs5AA). This is a very good tutorial series on advanced rigging but in an incredible feat of stupidity the guy skips the entire part on how to create exactly those controls!
I need to be able to simplify my rig for better animations because its absolutly horrible at the moment. So what I’m asking is how do you make those controls? Instead of tugging at those target bones.
ps: how do you guys create a closed loop for say a walk cycle without jerkyness?