this happens to me everytime, I have a new computer and I’m now using 2.48 instead of 2.46 now (new version and computer) so I know it’s blender and not the PC
everytime I rig a character, when I go to animate, it deforms on the Z and Y axis
I don’t know what’s causing it, wether it be the weight or a problem with the vertices
I just need help
just ask me if you need more info (and be specific)