Rigging Drawings Blender 2.8 Grease Pencil Tutorial

Blender Conference Grease Pencil & VR

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Hi, thanks for this tutorial. I wanted to go further with GP rigging, by adding new keyframes in the GP object, and assign these new frames to the same Armature. The idea is to mix puppet animation and traditional 2D animation. Now the issue is that when you assign weight to the new frames, it uses the armature’s “Rest” mode as reference, but not the actual armature pose on the timeline.
I created a thread for this issue, if you can please answer or up vote it or something, it would help a lot for the 2d animation community ! Thanks !