How do i stop the edges of the eyes from coming out of the face when rotating them ?
Anybody got any advice.
Either make sure the mesh is completely circular and the bone is right in the middle of it, or use shapekeys with drivers.
How do i stop the edges of the eyes from coming out of the face when rotating them ?
Anybody got any advice.
Either make sure the mesh is completely circular and the bone is right in the middle of it, or use shapekeys with drivers.