Is there any way to rig braids made with the hair system? The collisions don’t seem to work so dynamics are kinda useless and I can’t really control them in any other way either. (in animation) Having them stick straight back from character’s head looks a bit odd… If I comb them down they get somehow distorted and messed up and that doesn’t look any better really. I tried to mess with hooks but they didn’t work on the hair control points. (Or maybe I just failed) But anyway if the character would for example move her braids around there would have to be some way to rig them. I just haven’t figured any way to accomplish that. Any help is appreciated.
Oh and I’m using v 2.71