Hello!
I’m rigging a character that wears ankle boots. I made a “heels up” pose for the character with her rig and modeled my shoes around her feet in that pose. When I parent the shoes to the rig with automatic weights it deforms the shoes from the way I modeled them, so it’s kind of “doubling” their deformed shape.
Is there a way for me to attach the shoes to the rig in the “heels up” pose without them being deformed? I’d like them to deform with the rig afterwards, but I want them to be in the shape I modeled them when the character is in her “heels up” pose. I’m fine with them being deformed from the original shape when the character goes back into her default pose, if that makes sense.
Here are images illustrating the issue: https://imgur.com/a/YrNAHf1