The purpose of this addon is to let the user create rigs by using nodes.
It allows a more non-destructive way of creating rigs and lets the user preview how the rig changes with each node they add.
The goal of this project is to be as versatile as possible and let each rigger create and/or share their own “Node groups” to later reuse on different rigs.
This project is in very early development and still lacks a lot of functionallity and polishing.
For that same reason addon updates will probably require manually updating specific parts of the node trees (expect this until at least the version 1.0.0 is released)
For more information, check the readme:
You can download the latest release from here:
My first goal with this project was to be able to create a simple IK/FK arm with a switch and snap functionality only using these nodes (you can find the example blend file in the readme)
I’d love to hear what you think about it.