Rigging question

when using armatures does it make a diffrence in speed if there seprate objects like for arms ect

also is there a way to export a rigged mesh to 2.25 without slowing the engine?

Qurstion 1)
-Yes but very very small, only effected when you have large numbers of that going on

Question 2)
-Not that I know of…

slowing the engine?

armatures are deformed on the cpu in both 2.34 and 2.25