Before anybody says it - yes I know that 3D World Mag has a tute on rigging a Worm in PDF format at www.3dworldmag.com
What I have is an organic Letter W mesh. I want to rig this mesh so I can make this W crawl across a floor. How it would look - from front view the W starts at the left - the right hand V ‘arm’ drags forward first then the centre contracts and so on. I think its easy to visualize. I hope.
Anyway from what I can see you add 4 Bones - one for each part of the W. Problem is when I go into pose mode and try and move the bones they seem to rotate, also the left most tip of the left bone stays put.
My question so is - how do I best rig / skin the W so it is free to ‘crawl’ from left to right in a concertina fashion?