I have a small round character I am trying to rig. He has short stumpy rigs and I’m having trouble rigging them effectively.
I watched pixlpits modeling video because his characters have similar legs. He uses Maya, but I tried to translate the technique, without much success.
Video I referenced: https://www.youtube.com/watch?v=wog4Qp9zjrw&t
If I rig just the leg, it craters into the character. If I rig around the leg it morphs far too much of the body.
I’ve attached my blend for reference. I rigged each leg differently to showcase both problems.
Any feedback would be great, thank you! Goo Man Game Asset4.blend (481 KB)