Pretty new to blender so forgive me if I’m doing something stupid. I’m using base blender 2.8 and I am trying to rig a character with with a bvh from a capture suit. However the models i have are in T pose and the rest pose of the bvh are legs spread too. so when i edit the pose to fit the rig it ruins the animation making the legs be crossed. I’ve also tried changing the rest pose but it doesnt seem to fix the issue.
Is there a way to rig it to a T pose AND keep the data correct?
I’ve linked the video to help explain it.
Thanks in advance