using bullet physics i try to create buildings and make them collapse. Ofcourse i want to make buildings first that do not collapse out of nowhere so i try to make them strong enough. However the following issue occurs:
When i try to create structures (Simple collum and floor) i notice that when i start building up most rigid boddies (Usually Collums) Start shaking with a collapse followed.
I tried increasing and decreasing damping but that didn’t seem to solve annything.
Huh? So you’re saying the pillar is acting funny causing the building to collapse? I don’t know exactly what your doing, but try setting the collision boundaries to be either “Convex Hull” or “Triangle Mesh”
Rigid boddies vibrating for an x amount of time (usually just a frame or 10) sometimes causes structures to collapse by them self. I figured out that turning under World the substeps up fixes this.
So to prevent the building from collapsing under its own weight turn up the sub steps.