Rigid Body: Blender 2.66 world settings

I was just playing with the new Bullet integration into Blender 2.66 and I’m wondering where I could find the Physics settings (Physics steps, substeps, Logic steps), which are otherwise available in the in the World properties when using the Blender Game engine. Are these settings already available outside the Game engine and if yes, where?

I think what you are looking for is on the Scene tab, open up Rigid Body World and then click on Add Rigid Body World. Some iteration settings will become visible.

Yes, this seems to be exactly what I’ve been looking for! Thanks a lot! :slight_smile: